Only three buttons are used, one for punch, one for kick and one for jump. Your character can kick or punch, and perform some ridiculously multiple combos (I have done a combo of 214 hits!). Yes, it is a beat'em up as well, but doesn't have any of the redeeming features of Final Fight. It has the pseudo-3D setting of the aforementioned games, with the character(s) moving ''in'' and ''out'' apart from left and right. However, Final Fight (and Batman Returns) are godly compared to it. I could whine for hours about how bad this game is, but I will try to give a faithful description.Īt first glance, someone would say that it is a Final Fight rip-off, like Batman Returns for SNES (1993). It went down history as one of the worst licensed games in video games and another failure for Acclaim. Since the arcade machine upon which this game was based was very poor, the port itself was deemed for doom. At that time Playstation had already some quality titles (like Resident Evil, Tekken 2), and a game that wasn't even decent had no hope. The game was very poor and the little success it had was because it was Batman.Īnyway, about a year later this game was released for Sega Saturn and Sony Playstation, in Christmas 1996. Iguana has also made the several versions of NBA Jam. At around the same time Batman Forever for the 16-bit systems was released by Acclaim (September 1995), the company also released an arcade machine programmed by Iguana (the 16-bit was programmed by Probe).
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